Author Topic: Location Collaboration  (Read 15731 times)

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TheLawliet10

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on: 01:32 PM, 11/ 2/17
http://bit.ly/2zqVBR2
There's the google link for the hotels in Harve, it also has the pricing for the hotels and the rating. There's a couple of cheap ones and a lot of chains.



SKShadow

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on: 03:43 PM, 11/ 2/17
Hey, Unit #116 here. My character is returning to the hometown of her estranged parents; she'll probably be staying in a motel close by.



Rika84

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on: 06:27 PM, 11/ 2/17
Adding peoples' descriptions and post links to the first post in numerical order so we can get an idea of who everyone is!

For those going the cheapest motel route, if you want to use a real location, it looks like the Hi Line Motel (20 2nd St, Havre, MT 59501) might be your best bet. Prices aren't given, but it seems to be the one with the most "meh" reviews. Otherwise, feel free to create your own fictional "cheapest motel"!

I don't see any obviously "chain" motels, just independents... The cheap end of chain hotels is that Super 8, and there are a couple Best Westerns for those who feel like paying Best Western prices.
Thoughts, you out-of-towners?




Lila

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on: 07:01 PM, 11/ 2/17
I'm #60 and there will be two people (a couple) who recently moved to this town from the town over. They're currently both working and planning on getting married sometime next year. I'd be happy to interact with other people in any way. Also my storage container has old childhood memorabilia in it (drawings, photos, home movies, old toys/stuffed animals, etc.)



Vaharala

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on: 09:46 PM, 11/ 2/17
Information on the Super 8. Ugly purple linens with big lime green circles on them on everything from the bed to the curtains, nice flat screen TV, and a free continental breakfast.



DSBlake

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on: 11:02 PM, 11/ 2/17
Number 52: A bearded man of about 40 in a brown leather jacket will drive a fairly beaten-up but well maintained white van up to the unit at about noon on the 13th. He will have a brief conversation with one of the cops, who seems to know him, and then spend the next three hours loading the contents of the unit directly into his van, stopping sometimes to inspect the contents of various boxes inside his vehicle. The last thing he loads will be what looks like a metal bed frame, which he tries to keep covered with a tarp that was in the unit. He will smoke constantly and will not want to talk to anyone. He used to live around these parts, but its doubtful anyone would recognise him now, except the cops, who know what's in the unit.



TheHauntCollection

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on: 12:05 AM, 11/ 3/17
Number 52: A bearded man of about 40 in a brown leather jacket will drive a fairly beaten-up but well maintained white van up to the unit at about noon on the 13th. He will have a brief conversation with one of the cops, who seems to know him, and then spend the next three hours loading the contents of the unit directly into his van, stopping sometimes to inspect the contents of various boxes inside his vehicle. The last thing he loads will be what looks like a metal bed frame, which he tries to keep covered with a tarp that was in the unit. He will smoke constantly and will not want to talk to anyone. He used to live around these parts, but its doubtful anyone would recognise him now, except the cops, who know what's in the unit.

Hello, neighbor, 51 here. Although you might not see my guy, he's getting there on the 10th and wants to get everything cleared out as soon as possible. Might be gone by the time you get there.
"Look, I know the supernatural is something that isn't supposed to happen, but it does happen."



DSBlake

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on: 01:06 AM, 11/ 3/17
The conversation with the cop thing may not happen. I just noticed that there's a new document that specifies the police characters, and none of them fit. Kind of annoyed, trying to argue it in email now. I could move the day; I want to have the viewpoint character have a sort-of-cryptic conversation with someone at the start of the story who knows about a horrible thing that happened to his mother in 1995 that will set up some of the details, but all the cops are too young. I might be able to work something out though, with one of them passing on something from a retired cop.



Secoura

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on: 02:18 AM, 11/ 3/17
My character will be staying at the Best Western Plus Great Northern Inn.  Prices be damned, they have a section for pets so Mr. Whiskers can join on the trip.

Unit #64 belonged to my character's older brother who moved to Havre around 2005 to work at the Too Close For Comfort archeological site after college.  He died in 2015 in an early morning car crash and my character took over the payments on the storage unit rather than have to go there and face disposing of his belongings.  At some point she'll be visiting Hopper's Firearms.



Bosencaine

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on: 07:56 AM, 11/ 3/17
I'm in #35.

The unit is actually owned by Shannon Gorski, and Mr. 35 (Michael Danvers) is helping her by clearing it out after she was wheelchair bound by an automotive accident last month. He's not thrilled about it, but he is curious.

Michael has a mop of shortish, unstyled brown hair, and wears a North Dakota State University (NDSU) sweatshirt over blue jeans and ten year old Chuck Taylors. He is of paler complexion, and the darkest part of his eyes are the bags hanging under them. If approached, he will no doubt look at you like he barely speaks your language until he knows for certain what you're talking about.
Everything playing out in front of him seems to irritate Michael just a bit, but he's a good sport most of the time.

Michael will arrive late (4 or 5 o'clock) on Thursday the 12th, and will stay until asked to leave by the chubby officer. He drives a 1978 Chevy pickup truck (white on red motif, you know the one) which he inherited from his uncle. This truck bears North Dakota license plates featuring a backdrop image of the sunrise over badlands, a bison wearing a somewhat quizzical expression to the right, and the legend "Peace Garden State" to the left. Michael's uncle was a Pac-Man fanatic in his youth, and saddled his nephew with a vanity plate which reads "Pac Atk".
On Thursday the 12th, the truck will be parked in front of 'Space For Rent' (just to the right of the Fleming Plaza parking entrance) until closing time, and will likely be in front of unit 35 itself on Friday the 13th.

At least the night of the 12th will be spent at the Super 8 hotel (the one with the ugly purple and green linens). I'm going to go ahead and take the initiative to say that while their continental breakfast is wide and varied in its fair, it's also not very good (stale cereals, sweating danishes, warm fruit juice).
I'll be putting a few people in the room next door: a tall, thin, bespectacled woman with curly blonde hair, and her two children aged ~6 and 9. While the lot of them are reasonably quiet, the children will not shut the hell up about the hotel's lack of pool.

Michael will refuse any help with his unit...because it isn't actually his and you're a liability. No offense.


Sorry if that's a lot to parse through.
Nightmares can be such flimsy things with such voracious appetites. Turn them away once and they can starve.



Rika84

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on: 09:54 AM, 11/ 3/17
The conversation with the cop thing may not happen. I just noticed that there's a new document that specifies the police characters, and none of them fit. Kind of annoyed, trying to argue it in email now. I could move the day; I want to have the viewpoint character have a sort-of-cryptic conversation with someone at the start of the story who knows about a horrible thing that happened to his mother in 1995 that will set up some of the details, but all the cops are too young. I might be able to work something out though, with one of them passing on something from a retired cop.

I'm sure it wouldn't be a big deal to add the cop that you need. If you only need this character for the one scene, perhaps this older cop just stopped by to chat with their fellow officers and check on the situation for a little while. =) It sounds like an interesting setup and there's got to be a way to do it.

@Secoura
Heck yeah, Mr. Whiskers! I was hoping somebody would have a pet along. I'm so glad you found this out about the Best Western!

@Bosencaine
That's an excellent amount of detail! Someone is bound to notice that truck.



DSBlake

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on: 02:42 PM, 11/ 3/17
Quote
I'm sure it wouldn't be a big deal to add the cop that you need. If you only need this character for the one scene, perhaps this older cop just stopped by to chat with their fellow officers and check on the situation for a little while. =) It sounds like an interesting setup and there's got to be a way to do it.

I've got word-of-god there wouldn't be any other on-duty cops there, and it doesn't quite work if it's just a retired cop poking his nose in; the main character didn't let anyone know when he'd be coming, and it's not the kind of encounter the older cop would hang around for three days waiting for. Could just make it a coincidence, of course, but that doesn't help the realism.

What I'm thinking is that I'll rewrite it so that it's a conversation with the Deputy Scherker character who went fishing a few times with the old cop and wrung some details out of him. That actually helps keep things tighter because I can skip having to explain why the old cop moved from the Sheriff's department to the City PD. It makes the old cop a less sympathetic character (because he'd talk to others about what happened), but he only had to be sympathetic so the viewpoint character would reasonably talk to him. I think I've got this one done.

So, Deputy Scherker having a quick conversation with the man at about noon on the 13th...



Rika84

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on: 04:10 PM, 11/ 3/17
I've got word-of-god there wouldn't be any other on-duty cops there, and it doesn't quite work if it's just a retired cop poking his nose in; the main character didn't let anyone know when he'd be coming, and it's not the kind of encounter the older cop would hang around for three days waiting for. Could just make it a coincidence, of course, but that doesn't help the realism.

What I'm thinking is that I'll rewrite it so that it's a conversation with the Deputy Scherker character who went fishing a few times with the old cop and wrung some details out of him. That actually helps keep things tighter because I can skip having to explain why the old cop moved from the Sheriff's department to the City PD. It makes the old cop a less sympathetic character (because he'd talk to others about what happened), but he only had to be sympathetic so the viewpoint character would reasonably talk to him. I think I've got this one done.

So, Deputy Scherker having a quick conversation with the man at about noon on the 13th...

ah, okay! Glad you were able to find a tighter solution.



Carlie

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on: 02:12 AM, 11/ 4/17
Unit 11 here. I want to say I'm going to be the niece of Marge Erikson and they went to the wedding on the 9th, (before the allotted time to get things started) did some hangover recovery on the 10th, and Marge had to show the police the paperwork and told them that she was the owner of the unit and allowing her family to move things out for her on the morning of the 11th. They are eventually going to Marg Madness in the evening of the 11th or 12th depending on if I want or need the story to last 2 days. The niece, Mary Ann, is going to the Stars and Bards sometime around noon to mid-afternoon on the 11th.
« Last Edit: 03:26 AM, 11/ 4/17 by Carlie »



Vaharala

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on: 02:52 AM, 11/ 4/17
(132) Super 8 night manager is an overly perky woman in her late 40s named Rita (because I just so happen to be listening to Jack White). My gal will be staying in room 105 so if someone wants to have a run in with me you know where to find me. lol
« Last Edit: 03:02 AM, 11/ 4/17 by Vaharala »